Development Update #23 - DLC4, The Last Stand!
The fourth and final DLC for the Sanctum 2 Season Pass is out, this is The Last Stand!
Lume activity has increased exponentially and you and your fellow Core Guardians find yourselves more outnumbered than ever. People at Elysion One are panicking, and you and your squad are the final vanguard of humanity.
One of the meanest enemies you'll see is the Spore Keeper, who can jump up in the air to launch a homing projectile at you. Luckily, you have access to two new weapons, one of them being the Plasma Rifle, that shoots plasma orbs with its secondary fire, which you can then detonate by shooting them with your primary fire mode!
Of course you'll get two new towers as well, one of them being Orbital Strike Relay tower that calls down a sattelite lazor strike from the sky!
There will also of course be four new maps, one of them being a remake of the classic old Arc map. Also, to help you face the new enemies in The Last Stand, the Bright Foundation has placed the most powerful weapon you've seen so far on three of the four new maps - The Rolfinator Defensive Turret, a turret that you can actually jump inside yourself and control to obliterate the enemies from afar.
Also, you'll get 8 new unlockable perks this time, one of them being the Roboticist Perk, which spawns a red SiMo unit that will fight for you and obey your commands!
The Last Stand will be added to you on Steam automagically if you own the Season Pass, which you can get over here: http://store.steampowered.com/app/237190/
Game Designer & PR Manager
Coffee Stain Studios